# Print output for @column tags ?>
public
static
final
class
R.color
extends Object
| java.lang.Object | |
| ↳ | android.R.color |
Constants | |
|---|---|
int |
background_dark
Equivalent to 0xff000000 Equivalent to 0xff000000 |
int |
background_light
Equivalent to 0xffffffff Equivalent to 0xffffffff |
int |
black
The color black, equivalent to 0xff000000 |
int |
darker_gray
Equivalent to 0xffaaaaaa A dark gray, equivalent to 0xffaaaaaa |
int |
holo_blue_bright
A really bright Holo shade of blue. |
int |
holo_blue_dark
A dark Holo shade of blue. |
int |
holo_blue_light
A light Holo shade of blue. |
int |
holo_green_dark
A dark Holo shade of green. |
int |
holo_green_light
A light Holo shade of green. |
int |
holo_orange_dark
A dark Holo shade of orange. |
int |
holo_orange_light
A light Holo shade of orange. |
int |
holo_purple
A Holo shade of purple. |
int |
holo_red_dark
A dark Holo shade of red. |
int |
holo_red_light
A light Holo shade of red. |
int |
primary_text_dark
This constant is deprecated. Use a text color from your theme instead. |
int |
primary_text_dark_nodisable
This constant is deprecated. Use a text color from your theme instead. |
int |
primary_text_light
This constant is deprecated. Use a text color from your theme instead. |
int |
primary_text_light_nodisable
This constant is deprecated. Use a text color from your theme instead. |
int |
secondary_text_dark
This constant is deprecated. Use a text color from your theme instead. |
int |
secondary_text_dark_nodisable
This constant is deprecated. Use a text color from your theme instead. |
int |
secondary_text_light
This constant is deprecated. Use a text color from your theme instead. |
int |
secondary_text_light_nodisable
This constant is deprecated. Use a text color from your theme instead. |
int |
system_accent1_0
Lightest shade of the accent color used by the system. |
int |
system_accent1_10
Shade of the accent system color at 99% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_100
Shade of the accent system color at 90% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_1000
Darkest shade of the accent color used by the system. |
int |
system_accent1_200
Shade of the accent system color at 80% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_300
Shade of the accent system color at 70% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_400
Shade of the accent system color at 60% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_50
Shade of the accent system color at 95% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_500
Shade of the accent system color at 49.6% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_600
Shade of the accent system color at 40% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_700
Shade of the accent system color at 30% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_800
Shade of the accent system color at 20% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent1_900
Shade of the accent system color at 10% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_0
Lightest shade of the secondary accent color used by the system. |
int |
system_accent2_10
Shade of the secondary accent system color at 99% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_100
Shade of the secondary accent system color at 90% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_1000
Darkest shade of the secondary accent color used by the system. |
int |
system_accent2_200
Shade of the secondary accent system color at 80% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_300
Shade of the secondary accent system color at 70% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_400
Shade of the secondary accent system color at 60% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_50
Shade of the secondary accent system color at 95% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_500
Shade of the secondary accent system color at 49.6% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_600
Shade of the secondary accent system color at 40% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_700
Shade of the secondary accent system color at 30% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_800
Shade of the secondary accent system color at 20% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent2_900
Shade of the secondary accent system color at 10% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_0
Lightest shade of the tertiary accent color used by the system. |
int |
system_accent3_10
Shade of the tertiary accent system color at 99% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_100
Shade of the tertiary accent system color at 90% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_1000
Darkest shade of the tertiary accent color used by the system. |
int |
system_accent3_200
Shade of the tertiary accent system color at 80% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_300
Shade of the tertiary accent system color at 70% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_400
Shade of the tertiary accent system color at 60% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_50
Shade of the tertiary accent system color at 95% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_500
Shade of the tertiary accent system color at 49% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_600
Shade of the tertiary accent system color at 40% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_700
Shade of the tertiary accent system color at 30% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_800
Shade of the tertiary accent system color at 20% perceptual luminance (L* in L*a*b* color space). |
int |
system_accent3_900
Shade of the tertiary accent system color at 10% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_0
Lightest shade of the neutral color used by the system. |
int |
system_neutral1_10
Shade of the neutral system color at 99% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_100
Shade of the neutral system color at 90% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_1000
Darkest shade of the neutral color used by the system. |
int |
system_neutral1_200
Shade of the neutral system color at 80% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_300
Shade of the neutral system color at 70% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_400
Shade of the neutral system color at 60% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_50
Shade of the neutral system color at 95% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_500
Shade of the neutral system color at 49% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_600
Shade of the neutral system color at 40% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_700
Shade of the neutral system color at 30% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_800
Shade of the neutral system color at 20% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral1_900
Shade of the neutral system color at 10% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_0
Lightest shade of the secondary neutral color used by the system. |
int |
system_neutral2_10
Shade of the secondary neutral system color at 99% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_100
Shade of the secondary neutral system color at 90% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_1000
Darkest shade of the secondary neutral color used by the system. |
int |
system_neutral2_200
Shade of the secondary neutral system color at 80% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_300
Shade of the secondary neutral system color at 70% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_400
Shade of the secondary neutral system color at 60% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_50
Shade of the secondary neutral system color at 95% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_500
Shade of the secondary neutral system color at 49% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_600
Shade of the secondary neutral system color at 40% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_700
Shade of the secondary neutral system color at 30% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_800
Shade of the secondary neutral system color at 20% perceptual luminance (L* in L*a*b* color space). |
int |
system_neutral2_900
Shade of the secondary neutral system color at 10% perceptual luminance (L* in L*a*b* color space). |
int |
tab_indicator_text
Equivalent to 0xff808080 |
int |
tertiary_text_dark
This constant is deprecated. Use a text color from your theme instead. |
int |
tertiary_text_light
This constant is deprecated. Use a text color from your theme instead. |
int |
transparent
Fully transparent, equivalent to 0x00000000 |
int |
white
The color white, equivalent to 0xffffffff |
int |
widget_edittext_dark
Equivalent to 0xff000000 |
Public constructors | |
|---|---|
color()
|
|
Inherited methods | |
|---|---|
public static final int background_dark
Equivalent to 0xff000000 Equivalent to 0xff000000
Constant Value: 17170446 (0x0106000e)
public static final int background_light
Equivalent to 0xffffffff Equivalent to 0xffffffff
Constant Value: 17170447 (0x0106000f)
public static final int black
The color black, equivalent to 0xff000000
Constant Value: 17170444 (0x0106000c)
public static final int darker_gray
Equivalent to 0xffaaaaaa A dark gray, equivalent to 0xffaaaaaa
Constant Value: 17170432 (0x01060000)
public static final int holo_blue_bright
A really bright Holo shade of blue. Equivalent to #ff00ddff.
Constant Value: 17170459 (0x0106001b)
public static final int holo_blue_dark
A dark Holo shade of blue. Equivalent to #ff0099cc
Constant Value: 17170451 (0x01060013)
public static final int holo_blue_light
A light Holo shade of blue. Equivalent to #ff33b5e5.
Constant Value: 17170450 (0x01060012)
public static final int holo_green_dark
A dark Holo shade of green. Equivalent to #ff669900
Constant Value: 17170453 (0x01060015)
public static final int holo_green_light
A light Holo shade of green. Equivalent to #ff99cc00.
Constant Value: 17170452 (0x01060014)
public static final int holo_orange_dark
A dark Holo shade of orange. Equivalent to ffff8800.
Constant Value: 17170457 (0x01060019)
public static final int holo_orange_light
A light Holo shade of orange. Equivalent to #ffffbb33.
Constant Value: 17170456 (0x01060018)
public static final int holo_purple
A Holo shade of purple. Equivalent to #ffaa66cc
Constant Value: 17170458 (0x0106001a)
public static final int holo_red_dark
A dark Holo shade of red. Equivalent to #ffcc0000
Constant Value: 17170455 (0x01060017)
public static final int holo_red_light
A light Holo shade of red. Equivalent to #ffff4444. <
Constant Value: 17170454 (0x01060016)
public static final int primary_text_dark
This constant is deprecated.
Use a text color from your theme instead.
Constant Value: 17170433 (0x01060001)
public static final int primary_text_dark_nodisable
This constant is deprecated.
Use a text color from your theme instead.
Constant Value: 17170434 (0x01060002)
public static final int primary_text_light
This constant is deprecated.
Use a text color from your theme instead.
Constant Value: 17170435 (0x01060003)
public static final int primary_text_light_nodisable
This constant is deprecated.
Use a text color from your theme instead.
Constant Value: 17170436 (0x01060004)
public static final int secondary_text_dark
This constant is deprecated.
Use a text color from your theme instead.
Constant Value: 17170437 (0x01060005)
public static final int secondary_text_dark_nodisable
This constant is deprecated.
Use a text color from your theme instead.
Constant Value: 17170438 (0x01060006)
public static final int secondary_text_light
This constant is deprecated.
Use a text color from your theme instead.
Constant Value: 17170439 (0x01060007)
public static final int secondary_text_light_nodisable
This constant is deprecated.
Use a text color from your theme instead.
Constant Value: 17170440 (0x01060008)
public static final int system_accent1_0
Lightest shade of the accent color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170487 (0x01060037)
public static final int system_accent1_10
Shade of the accent system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170488 (0x01060038)
public static final int system_accent1_100
Shade of the accent system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170490 (0x0106003a)
public static final int system_accent1_1000
Darkest shade of the accent color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170499 (0x01060043)
public static final int system_accent1_200
Shade of the accent system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170491 (0x0106003b)
public static final int system_accent1_300
Shade of the accent system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170492 (0x0106003c)
public static final int system_accent1_400
Shade of the accent system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170493 (0x0106003d)
public static final int system_accent1_50
Shade of the accent system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170489 (0x01060039)
public static final int system_accent1_500
Shade of the accent system color at 49.6% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170494 (0x0106003e)
public static final int system_accent1_600
Shade of the accent system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170495 (0x0106003f)
public static final int system_accent1_700
Shade of the accent system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170496 (0x01060040)
public static final int system_accent1_800
Shade of the accent system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170497 (0x01060041)
public static final int system_accent1_900
Shade of the accent system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170498 (0x01060042)
public static final int system_accent2_0
Lightest shade of the secondary accent color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170500 (0x01060044)
public static final int system_accent2_10
Shade of the secondary accent system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170501 (0x01060045)
public static final int system_accent2_100
Shade of the secondary accent system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170503 (0x01060047)
public static final int system_accent2_1000
Darkest shade of the secondary accent color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170512 (0x01060050)
public static final int system_accent2_200
Shade of the secondary accent system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170504 (0x01060048)
public static final int system_accent2_300
Shade of the secondary accent system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170505 (0x01060049)
public static final int system_accent2_400
Shade of the secondary accent system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170506 (0x0106004a)
public static final int system_accent2_50
Shade of the secondary accent system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170502 (0x01060046)
public static final int system_accent2_500
Shade of the secondary accent system color at 49.6% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170507 (0x0106004b)
public static final int system_accent2_600
Shade of the secondary accent system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170508 (0x0106004c)
public static final int system_accent2_700
Shade of the secondary accent system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170509 (0x0106004d)
public static final int system_accent2_800
Shade of the secondary accent system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170510 (0x0106004e)
public static final int system_accent2_900
Shade of the secondary accent system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170511 (0x0106004f)
public static final int system_accent3_0
Lightest shade of the tertiary accent color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170513 (0x01060051)
public static final int system_accent3_10
Shade of the tertiary accent system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170514 (0x01060052)
public static final int system_accent3_100
Shade of the tertiary accent system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170516 (0x01060054)
public static final int system_accent3_1000
Darkest shade of the tertiary accent color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170525 (0x0106005d)
public static final int system_accent3_200
Shade of the tertiary accent system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170517 (0x01060055)
public static final int system_accent3_300
Shade of the tertiary accent system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170518 (0x01060056)
public static final int system_accent3_400
Shade of the tertiary accent system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170519 (0x01060057)
public static final int system_accent3_50
Shade of the tertiary accent system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170515 (0x01060053)
public static final int system_accent3_500
Shade of the tertiary accent system color at 49% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170520 (0x01060058)
public static final int system_accent3_600
Shade of the tertiary accent system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170521 (0x01060059)
public static final int system_accent3_700
Shade of the tertiary accent system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170522 (0x0106005a)
public static final int system_accent3_800
Shade of the tertiary accent system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170523 (0x0106005b)
public static final int system_accent3_900
Shade of the tertiary accent system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170524 (0x0106005c)
public static final int system_neutral1_0
Lightest shade of the neutral color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170461 (0x0106001d)
public static final int system_neutral1_10
Shade of the neutral system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170462 (0x0106001e)
public static final int system_neutral1_100
Shade of the neutral system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170464 (0x01060020)
public static final int system_neutral1_1000
Darkest shade of the neutral color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170473 (0x01060029)
public static final int system_neutral1_200
Shade of the neutral system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170465 (0x01060021)
public static final int system_neutral1_300
Shade of the neutral system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170466 (0x01060022)
public static final int system_neutral1_400
Shade of the neutral system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170467 (0x01060023)
public static final int system_neutral1_50
Shade of the neutral system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170463 (0x0106001f)
public static final int system_neutral1_500
Shade of the neutral system color at 49% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170468 (0x01060024)
public static final int system_neutral1_600
Shade of the neutral system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170469 (0x01060025)
public static final int system_neutral1_700
Shade of the neutral system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170470 (0x01060026)
public static final int system_neutral1_800
Shade of the neutral system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170471 (0x01060027)
public static final int system_neutral1_900
Shade of the neutral system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170472 (0x01060028)
public static final int system_neutral2_0
Lightest shade of the secondary neutral color used by the system. White. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170474 (0x0106002a)
public static final int system_neutral2_10
Shade of the secondary neutral system color at 99% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170475 (0x0106002b)
public static final int system_neutral2_100
Shade of the secondary neutral system color at 90% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170477 (0x0106002d)
public static final int system_neutral2_1000
Darkest shade of the secondary neutral color used by the system. Black. This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170486 (0x01060036)
public static final int system_neutral2_200
Shade of the secondary neutral system color at 80% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170478 (0x0106002e)
public static final int system_neutral2_300
Shade of the secondary neutral system color at 70% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170479 (0x0106002f)
public static final int system_neutral2_400
Shade of the secondary neutral system color at 60% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170480 (0x01060030)
public static final int system_neutral2_50
Shade of the secondary neutral system color at 95% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170476 (0x0106002c)
public static final int system_neutral2_500
Shade of the secondary neutral system color at 49% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170481 (0x01060031)
public static final int system_neutral2_600
Shade of the secondary neutral system color at 40% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170482 (0x01060032)
public static final int system_neutral2_700
Shade of the secondary neutral system color at 30% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170483 (0x01060033)
public static final int system_neutral2_800
Shade of the secondary neutral system color at 20% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170484 (0x01060034)
public static final int system_neutral2_900
Shade of the secondary neutral system color at 10% perceptual luminance (L* in L*a*b* color space). This value can be overlaid at runtime by OverlayManager RROs.
Constant Value: 17170485 (0x01060035)
public static final int tab_indicator_text
Equivalent to 0xff808080
Constant Value: 17170441 (0x01060009)
public static final int tertiary_text_dark
This constant is deprecated.
Use a text color from your theme instead.
Constant Value: 17170448 (0x01060010)
public static final int tertiary_text_light
This constant is deprecated.
Use a text color from your theme instead.
Constant Value: 17170449 (0x01060011)
public static final int transparent
Fully transparent, equivalent to 0x00000000
Constant Value: 17170445 (0x0106000d)
public static final int white
The color white, equivalent to 0xffffffff
Constant Value: 17170443 (0x0106000b)
public static final int widget_edittext_dark
Equivalent to 0xff000000
Constant Value: 17170442 (0x0106000a)
public color ()